New species – Northern Pintail, Gadwall & American Black Duck
New items – Equipment for new duck species (6 duck decoys and 2 callers). Check the bundles section for some great deals coming soon!
New dog – White labrador retriever
New item – .454 El Bisonte Revolver (will be given out for free to everyone who plays the game from today until December 20, 2015 – as a ‘thank you’ for your patience and understanding in relation to the recent game issues)
Changes[]
Animals killed by one shot will get a increase in trophy integrity.
Dust and snow now use the wind when calculating direction.
Tents should now be more correctly aligned with the terrain after having been placed.
Shotgun shots now take credit for all organs they hit.
Rabbit ears now count as head hits.
Added a new value (16011) shown by the launcher for when the game crashes, meaning that the game failed to create a d3d device (we saw multiple crashes caused by that, that the game couldn’t really handle).
Host and client versions need to match in order for a client to join a game.
Bug fixes[]
Fixed bug when a player tried to dismantle a tent while reloading, he would get stuck in a T-pose.
Fixed the bison spotting score bug.
Fixed the issue with ducks jumping around after dying due to low fps.
Fixed the issue with animals not running away due to them being aggressive.
Fixed the issue with player not being able to respawn after fainting while having the inventory screen open.
Fixed the issue with bison spine order.
Fix for the issue with missing fox trotting clues.
Fix for the issue with hunting sessions – they could fall out of memory during redeploys which could potentially lead to missing statistics.
Client and Server reserve borders are now correctly calculated from the same data source.
Hits and misses could sometimes collide with old data and crash the game.
Shooting guns without bullets could crash the game when talking to the server. (How did you manage this?)
Campaigns could crash competitions.
Moving items could sometimes crash the game.
Fix some rendering stuff while in menus, inventory and map that should fix some of the crashes while in the map.
Multiple random crash fixes (while in-game)
Fixed goose ragdolls levitating sometimes
Fixed the skills for the 9.3×62 Anschuts rifle – they don’t get reset anymore