Introduction
The Feral Goats have a lot of different fur textures, three common ones and a bunch of rares, all of them are present in both short and long fur variations. Their horns also vary significantly, featuring four main horn types of various sizes, with different degrees of rarity which, together with the assorted fur, provides a wonderful variety.
The scoring is based on CIC scoring. However, some adjustments had to be made, hence the scoring will not always be comparable to e.g. Alpine Ibex.
The horn score is based on the actual size of the models in the game. The Feral Goats we have in the game are a pretty small variant. In real life these animals have different body sizes depending on where in the world they live, along with other influencing factors. In the game the goats are small, therefore the horn size down was kept down a bit to fit the model. The head/horn ratio should look accurate.
The largest horns can reach a really high value while the smallest horns can have a smaller value than what CIC score calculation would suggest.
Habitats
Bushrangers Run |
Attractants
Goat Mineral Feeder |
Feral Goat Missions
Mission | Objectives | Gm$ | Hints |
---|---|---|---|
The Usual Suspects |
|
100 | |
Dragnet Operation |
|
200 | |
Covert Action |
|
300 | |
Police Lineup |
|
400 | |
The Scapegoat |
|
600 | |
Silence of the Goats |
|
800 | |
The war on shrubs |
|
1000 | Permitted ammo are .44, .357, 10mm and .308. |
An offer you can't refuse |
|
1200 | |
Collateral Damage |
|
1800 | |
The Goatfather |
|
3600 |
Videos
Permitted Ammunition
See full list here.